Forza Motorsport 3
2009 | 5 comments
I collaborated with an art director to improve and design over 50 unique user interface screens.

Season Play screen design.

I created style guides for all help buttons, dialogs, track ribbons and dozens of icons throughout the user interface.

In-game user interface screens.

Graphics for multiple parts of the in-game UI, including the hud, telemetry, photo and replay screens.

I designed 150 event posters, some of which are shown here.

2 Doors Auto Club and 4 Door Auto Club event posters shown in detail.

Sverige Club and Mercedes-Benz Auto Club event posters shown in detail.

JDM Imports 1990’s Shoot Out and FWD Elite Open event posters shown in detail.

Class E World Championship and Class A Super Lap Days event posters shown in detail.

Themed track logo designs.
50 achievement icons which appear on the player’s Xbox dashboard as achievements are unlocked.

Background and slot graphics for the Forza Motorsport Channel on Xbox Live.

Banner graphics to promote the game and it’s downloadable content on Xbox Live.

Avatar store graphics.

Forza Motorsport 3 Original Soundtrack design.
[ OVERVIEW ]
On January 2009, I joined the team at Turn 10 Studios to work on Forza Motorsport 3, a racing simulation video game on the Xbox 360. Here's a brief showcase of how I contributed to this creative team and fun project. Be sure to check out this 2009 award winning video game!
[ CLIENT / Recipient FEEDBACK ]
...
[ CLIENT / Recipient ]
Turn 10 Studios, Xbox, Microsoft
[ SKILL USED ]
3D Design, Branding, Collaboration, Graphic Design, Illustration, Photo Manipulation, Print Design, User Experience
[ Miscellaneous ]
Created while employed by Filter Talent.

2007
2005
Very impressive work!
Hey nice work! I play this game you did a great job 10+
I play this game on a daily basis and it’s great to see the work put behind it.
OMG! One of the best car papercrafts i’ve seen. I wanr to do one so bad! When will the plans be avaliable?
how to get the car into your paperuka designer